Game Chef 2010: Pub Crawl

September 11, 2010    

As I mentioned last week, I’ll be participating in Game Chef (a contest to write a draft of a roleplaying game in one week.)  Last night, the details of this year’s contest were posted:

Name: Game Chef: Sojouner
Theme: Journey
Ingredients: City, Desert, Edge, Skin (Pick 3)

My initial reaction was to put all the words into a thesaurus and find similar words. I created a long list that played on the different meanings of each. First idea? Do something with Navajo skin-walkers in a New Mexico desert. After that, the fact that a drumhead is also called a skin gave me the idea of a rock tour. I considered making the players the extra staff that travels with a band, having to clean up after their unruly hijinx.

For both of those ideas, I couldn’t come up with a pitch. In a few sentences, what’s this game about? How would I explain it to people in such a way that they’d want to play? I printed out my list and intended to just soak on it; sometimes, the best ideas come when you’re not actively thinking about the problem.

Finally, just before falling asleep, I decided on a game:

Pub Crawl: Take the Edge Off
Your city is hosting it’s annual event wherein all the local bars, pubs and restaurants throw open their doors in hopes of stirring up business. You and your friends are going to spend the evening drinking in and walking between a half dozen bars. While you’re all friends, you each hope to get something different out of the experience. If you get a little too drunk, will your friends desert you? Is your designated driver going to be able to resist the siren’s call of ten seasonal lagers? Has that girl with the pink skirt been following you from place to place?

That’s my idea and I’m going to run with it. I plan to design the game to use Fudge dice so that I’ll have another use for them now that my Diaspora game has fallen to the wayside. Stay tuned for more posts on how the experience is going and, once I’m done, the PDF of the game will be available for free download.